Tutorials
Step-by-step guides to help you learn the main features of PixelOver. Choose a category below to get started!
ð Getting started
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First steps with 2D
A beginner's tutorial for creating a basic 2D project in PixelOver, from importing an image to applying a pixel art shader.
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First steps with 3D
Learn the basics of using 3D models in PixelOver. Discover how to import, orient, and apply materials and pixel shaders to 3D objects.
ðĶī Animation & Rigging
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2D bones animation
Tutorial on splitting a 2D artwork, rigging it with a bone structure, animating it, and exporting a pixel art sprite animation.
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2D Mesh deformation
Learn how to use 2D mesh deformation in PixelOver to create smooth and organic animations from a single image.
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Inverse kinematics
Configure and use Inverse Kinematics (IK) in PixelOver to build advanced skeletal animation rigs.
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Edit 3D Model Bones Pose
Learn how to edit the pose of rigged 3D models, override imported animations, and attach extra 3D objects to bones in PixelOver.
âĻ Shader & Effects
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How to use the indexation
Advanced tutorial on using PixelOver's color indexation shader to force an image to adhere strictly to a specific color palette.
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Color cycling
Create classic retro color cycling effects in PixelOver by animating the palette indexation properties of a shader.
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Material editing
Tutorial on importing and editing 3D materials in PixelOver, including base properties, shaders, and material animation.
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Particle systems
Add life to your pixel art scenes by creating and configuring 2D particle systems using PixelOver's built-in tools.
ð ïļ Other tools
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Drawing
Learn the basics of the drawing tools in PixelOver to tweak images and touch up pixel art directly on the canvas.