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Tutorials

Step-by-step guides to help you learn the main features of PixelOver. Choose a category below to get started!

🚀 Getting started

  • First steps with 2D


    A beginner's tutorial for creating a basic 2D project in PixelOver, from importing an image to applying a pixel art shader.

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  • First steps with 3D


    Learn the basics of using 3D models in PixelOver. Discover how to import, orient, and apply materials and pixel shaders to 3D objects.

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ðŸĶī Animation & Rigging

  • 2D bones animation


    Tutorial on splitting a 2D artwork, rigging it with a bone structure, animating it, and exporting a pixel art sprite animation.

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  • 2D Mesh deformation


    Learn how to use 2D mesh deformation in PixelOver to create smooth and organic animations from a single image.

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  • Inverse kinematics


    Configure and use Inverse Kinematics (IK) in PixelOver to build advanced skeletal animation rigs.

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  • Edit 3D Model Bones Pose


    Learn how to edit the pose of rigged 3D models, override imported animations, and attach extra 3D objects to bones in PixelOver.

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âœĻ Shader & Effects

  • How to use the indexation


    Advanced tutorial on using PixelOver's color indexation shader to force an image to adhere strictly to a specific color palette.

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  • Color cycling


    Create classic retro color cycling effects in PixelOver by animating the palette indexation properties of a shader.

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  • Material editing


    Tutorial on importing and editing 3D materials in PixelOver, including base properties, shaders, and material animation.

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  • Particle systems


    Add life to your pixel art scenes by creating and configuring 2D particle systems using PixelOver's built-in tools.

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🛠ïļ Other tools

  • Drawing


    Learn the basics of the drawing tools in PixelOver to tweak images and touch up pixel art directly on the canvas.

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