Inverse kinematics
It is currently being created and should arrive soon.
For now you can check a fast review of this functionality :
Hey, let's review another #PixelOver functionality, inverse kinematics ! Used to animate bones by moving the chain target.https://t.co/FjZM9FyuZi #GodotEngine #madewithgodot #indiedev #pixelart #gamedev pic.twitter.com/n0FEGmJp6l
— Deakcor (@deakcor) November 28, 2022